Showing posts with label virtual. Show all posts
Showing posts with label virtual. Show all posts

Friday, November 19, 2010

Consumers Expected to Spend 7 Billion on Imaginary Goods

When you talk about buying “virtual goods” it kind of feels like you’re actually getting something for your money. But if you think about it, virtual goods are imaginary. Sure, you get a picture representing what you bought but you don’t really own that cow or that casino or that designer outfit you bought to use in an online game.

According to a new study by In-Stat, consumers don’t care. They’re lined up to spend $7 billion on virtual goods by year’s end and it’s likely that the trend will keep going strong as we roll in to 2011.

Thanks to Facebook and iPhones, online gaming isn’t just for teens anymore. Now people of every age, gender and socio-economic background are spending their free time building virtual farms, battling monsters or training to be a Jedi.

Here are a few facts from the study:

  • The top 10 virtual goods companies earn 73% of current worldwide revenues.
  • The emergence of social and casual games on social networking sites and mobile phones has created a 2D virtual goods market that exceeds $2 billion.
  • The Americas and EMEA regions now have grown to account for well over a quarter of of all virtual goods sales. However, Asia/Pacific still dominates the global market.
  • In-Stat forecasts total virtual goods revenues will more than double by 2014.

Think the numbers are inflated? Forbes has an interview today with a man who spent $335,000 on a piece of virtual property in a game. Yes. He spent real money to get an imaginary tract of land. His reasoning?

“When motion pictures were first invented there were a lot of critics saying that it is a novelty act and it would never amount to anything nor will be able  to make any real money once the novelty wears off – last time i checked Avatar has grossed 2.7 billion dollars world wide. . . . Virtual Universe is the next logical step in world entertainment and although there are a lot of critics and people shaking heads it is here to stay and take its ranks among the greats.”

Looks like Mr. Panasjuk accounted for a good chunk of In-Stat’s $7 billion dollar estimate.

Now the question is, how much of that money will your company be making?

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Friday, October 29, 2010

A Sticker For Your Thoughts

There was a time when a glittery, gold star sticker was all the praise you needed for doing your homework or making your bed. There was something about that tiny spot of color that made going that extra mile worth it and that mentality holds true today — with a twist. These days, the prize is a virtual sticker or badge that shows your social media buddies that you’ve done something special.

Online communities such as FourSquare, GetGlue and CBS.com all offer virtual sticker incentives for performing a series of actions on the site. They have no monetary value and yet people will go out of their way to earn them. Why?

The answer seems to lie in the natural competitive nature of human beings. We like to show off. We like to have something our co-worker doesn’t have. We also like puzzles, and virtual badge systems play into both of these traits since the secret to unlocking various badges is. . . well. . . a secret!

How many people have the Tarantino badge from FourSquare? And the “Last Degree” badge? That went to the first person to check-in from the North Pole.

I have a friend who has become completely addicted to earning GetGlue stickers, so much so that I fear she’s given up writing in favor of liking and commenting all day long.

It does make me wonder how far a person would go to get a badge. Would you live in a tree for a month in order to get a “Swiss Family Robinson” badge? Watch a “Joanie Loves Chachi” marathon to earn a “Bad 80′s TV” sticker? And I don’t even want to think about what you’d have to do to earn a “Charlie Sheen” badge but if you put it out there, someone will take up the challenge.

How can you make sticker fever work for you? Why not offer your customers a virtual loyalty badge in the form of a widget for their blog, or a graphic they can add to their Facebook photos? When it comes to virtual stickers, it’s creativity that counts.

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